The Pokémon is protected against critical hits. Raises power of teammates' Special moves. Retrieves a Poké Ball from a failed throw. Reduces power of Dark- and Fairy-type moves. Protects allies from attacks that limit their move choices.Ĭombines Unnerve and Chilling Neigh/Grim Neigh Maxes Attack after taking a critical hit. Turns Normal-type moves into Flying-type moves.ĭamages the attacker landing the finishing hit.īoosts move power when the Pokémon moves last.
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